High-capacity hierarchical reinforcement learning, continuous spatial physics, and long-horizon autonomy foundations.
Founded by Pavan Kumar Sadashiv to engineer next-generation hierarchical neural policy architectures with FeUdal Networks (FuN), dual-timescale spatial abstractions, and parallel vectorized rollouts.
100% Open Source — Free for research and project use. The listed robotics, autonomy, and technology logos represent target simulation environments, hardware integration benchmarks, and research compatibility goals—not commercial partnerships or corporate endorsements.
Real-time visualization of High-Level Manager sub-goal projections gt and Low-Level Worker force primitives at.
How dual-timescale hierarchical reinforcement learning decouples long-horizon spatial strategy from millisecond physical motor control across enterprise robotics.
Operates across dilated temporal horizons (C = 8 steps), discovering bottleneck gateways and emitting continuous directional sub-goals gt without manual reward shaping.
Executes high-frequency motor primitives at ∈ [-1.0, 1.0]d conditioned on (st, gt) via intrinsic cosine alignment ri at 100Hz+ rates.
Set-based forward reachability Rc(s) guarantees sub-goals remain dynamically feasible within environment barrier boundaries, enabling GPS-denied tactical ingress.
A complete guide explaining the exact industrial problems solved, MNC deployment case studies, step-by-step developer integration, and production distributed robotics architectures.
pip install torch gymnasium or clone repo directly.# 1. Import HRL Project Extreme Framework
from hrl_extreme.agent import HierarchicalAgent
from hrl_extreme.continuous_env import ContinuousGoalNavigationEnv
from hrl_extreme.reachability import ReachabilityProjector
# 2. Instantiate Environment and Hierarchical Agent
env = ContinuousGoalNavigationEnv(room_size=10.0, max_steps=200)
agent = HierarchicalAgent(
obs_dim=6, # [x, y, vx, vy, goal_x, goal_y]
subgoal_dim=2, # [g_x, g_y] continuous latent sub-goal
action_dim=2, # [a_x, a_y] continuous force in [-1.0, 1.0]
continuous=True,
c_step=8, # Manager dilation horizon
use_torch=True,
use_reachability=True
)
# 3. Rollout & Autonomous Training Loop
obs = env.reset()
for episode in range(1000):
done = False
while not done:
# Hierarchical Action Selection with GARA/STAR Reachability Guidance
action, subgoal, log_prob, value = agent.select_action(obs, goal_pos=env.goal)
next_obs, reward, done, info = env.step(action)
# Intrinsic Cosine Alignment Motivation r_i
r_i = agent.compute_intrinsic_reward(obs, next_obs, subgoal)
# Store transition & optimize dual actor-critic networks
agent.buffer.store_worker(obs, subgoal, action, r_i, next_obs, done, log_prob, value)
obs = next_obs
# Online batch policy gradient update
losses = agent.train_batch(batch_size=32)
print(f"Episode {episode} Complete | Worker Loss: {losses['worker_loss']:.4f} | Manager Loss: {losses['manager_loss']:.4f}")
Listen to the AI-synthesized deep dive explaining why HRL Project Extreme was engineered, its mathematical motivation, and real-world industrial deployment.
Why HRL Project Extreme was engineered: Standard flat reinforcement learning algorithms suffer from catastrophic gradient dilution when decision horizons span thousands of continuous steps with sparse rewards. HRL Project Extreme solves this barrier by introducing dual-timescale FeUdal Policy Optimization: a High-Level Manager that discovers spatial topology and generates continuous directional sub-goals gt, and a Low-Level Worker that translates sub-goals into continuous motor force primitives at driven by an intrinsic cosine-alignment motivation engine.
Industrial Application: Deployed in autonomous driving for trajectory gap negotiation (Tesla, Waymo), warehouse logistics for multi-room fleet navigation (Amazon Robotics, Ocado), humanoid balance and joint torques (Boston Dynamics, Figure AI), and high-frequency trading for long-range regime hedging coupled with microsecond order execution.