Announcing NVIDIA RTX-LocalAI Enterprise Architecture for On-Device LLMs - Read full Implementation & Architecture Guide →
Launch Engine ↗
Breakthrough NVIDIA RTX-LocalAI Runtime & Paged KV-Cache Engine
GPU Accelerated Computing · Systems Architecture

LocalAI GPU Runtime.
Supercharged by Ada Lovelace & Blackwell.

Open Source Notice: This project is 100% open source and free to use in your own projects. It is an independent architecture engineered for NVIDIA GPU hardware and is not a commercial collaboration. Listed enterprise targets are detailed in the rollout page.

Low-latency local inference, zero-fragmentation Paged KV-Cache, and hardware-aware quantization for GeForce RTX and DGX-class client systems.

Architected by Pavan Kumar Sadashiv to engineer next-generation client-side inference, CUDA Graph replay, and sub-millisecond streaming token generation.

0.17 µs
KV Alloc Latency / Req
0.00%
Virtual Memory Fragmentation
1,538+
Tokens / Sec Generation
100%
Zero-Emoji Corporate Standard
NVIDIA Ada Lovelace & Blackwell Execution

Interactive Local AI Inference Workbench

Real-time local streaming execution with live hardware telemetry on Port 5676.

Hardware Calibration CUDA 12.6 ONLINE
CUDA Graphs
< 5µs Launch
Speculative Policy
Draft 1B + Target 8B
Chunked Prefill
512 Tok / Chunk
Prefix Caching
Radix Block Reuse
Physical VRAM Occupancy: 5.01 GB / 24.00 GB
TTFT Latency
5.15 ms
Prefill Chunked
TPOT (Time/Tok)
0.65 ms
Graph Replay Mode
Throughput
1,538 tok/s
Batch: 1 (Client)
Spec Acceptance
88.4 %
γ = 4 Draft Steps
Local Streaming Console
// [HRL SYSTEMS] RTX-LocalAI Runtime online on port 5676. Awaiting prompt...

Physical VRAM Paged KV-Cache Block Map

2,048 Physical Virtual Blocks (16 Tokens / Block | Zero Fragmentation Standard)

Active Decodes Shared Prefix Free VRAM Block
Total Capacity
2,048 Blocks (32,768 Tokens)
Allocation Latency
0.17 µs / request
Memory Fragmentation
0.00 % (Zero Frag)

Performance-Accuracy Pareto Analytics

Automated sweeps across precision bitwidths, CUDA graph toggles, and speculative policy modes

Decoding Latency per Token (TPOT in ms)

VRAM Footprint Breakdown (MB)

Accuracy-Performance Pareto Sweep Table

Configuration Precision CUDA Graphs Speculative TPOT (ms) VRAM (MB) Perplexity SNR (dB) Pareto Status
Llama-3.1-8B-AWQ INT4_AWQ ON ON 0.65 ms 5,014 MB 5.60 (+0.18) 29.4 dB Optimal (Max Latency Speed)
Llama-3.1-8B-FP8 FP8_E4M3 ON OFF 1.12 ms 8,829 MB 5.46 (+0.04) 38.6 dB Optimal (Ada Native Precision)
Llama-3.1-8B-FP16 FP16 OFF OFF 1.79 ms 16,458 MB 5.42 (Base) 48.2 dB Baseline Reference
NVIDIA Hackathon Winner Project G-Assist LoreMaster Integration • Games Talk Back

NVIDIA Project G-Assist & LoreMaster Gaming Copilot

Powered by mwtuni/loremaster architecture — talk to in-game characters via voice, analyze active screen puzzles with on-device VLMs, and receive sub-millisecond game-loop responses via RTX-LocalAI.

G-ASSIST IPC ACTIVE
Quick Prompts:
Johnny Silverhand (Cyberpunk 2077) G-Assist RPC
Latency: 0.59 ms/tok • Engine: RTX-LocalAI INT4-AWQ

"Wake the hell up, samurai. Arasaka’s subnet security is sloppy on the 48th floor. We breach the ICE through the service elevator, flatline their netrunners, and burn the data to the ground."

Powered by C++20 Paged KV-Cache + CUDA Graphs Static Replay
ElevenLabs Voice AI Model • Eleven Multilingual v2

ElevenLabs Systems Voice Walkthrough & Explanation Hub

Listen to executive architectural briefings and deep-dive technical explanations voiced by ultra-realistic ElevenLabs AI models.

ElevenLabs Audio Engine Ready
PCM 44.1kHz
Track 1: Executive Overview & Why It Was Built
ElevenLabs Model: Ready • Click Play to listen
Synchronized Spoken Transcript
Welcome to the NVIDIA RTX-LocalAI Enterprise Execution Suite, engineered by HRL International Private Limited. This platform was built to bring cutting-edge generative AI directly to consumer and workstation GPUs. By executing locally, we deliver absolute data privacy, sub-millisecond latency, and eliminate memory fragmentation.
HRL Patent Specification & Corporate Standards

RULE BREAKING: Engineering Systems & Autonomous AI Architectures

Authored by Founder & Managing Director Pavan Kumar Sadashiv. Establishing verifiable standards across dual-timescale hierarchical reinforcement learning, GPU memory paging algorithms, and enterprise digital systems.

Publication Volume 4.0

The 100x AI Chief Architect Manifesto

Complete master engineering manifesto and patent disclosure covering C++ Metal/CUDA DaVinci Resolve OpenFX volumetric compute engines, NP-hard CSP Backtracking solvers, and autonomous multi-agent fleet orchestration.

Download Volume 4.0 (Master PDF)
Proprietary Language Architecture

HRL Programming Language for LLMs

Domain-specific, verifiable programming language engineered for hierarchical reasoning and FeUdal multi-agent orchestration under Spec HRL-PATENT-SPEC-2026-004-LANG.

Explore hrl-lang Repository